Okknos Prime: Bonifant
The peredhil are a group of approximately one hundred half-elves who mysteriously appeared in Bonifant about three months ago. They claim to have traveled from a different dimension, where they battled aberrations in an eternal battle.
The peredhil appear identical to normal half-elves, except for their unusual grey eyes. They are unfamiliar with the customs and biology of Okknos. In their dimension, the peredhil appeared fully grown from a “spring of birth.” They devoted their entire lives to fighting a beholder’s foulspawn servants. Therefore, ideas like money, inns, and recreation are foreign to them. Their de facto representative is Rima Kohin who has had slightly more dealings with the denizens of Okknos. Most of the peredhil live in northern Vitalio, where Noel Rekkenmark has offered them sanctuary. A few, including Rima, stayed behind in Bonifant, in order to represent the rest of their race.
The peredhil are a playable race. They have the following traits.
Ability Score Increase. Your Dexterity score increases by 2, and your Strength or Wisdom score increases by 1.
Age. The Peredhil have only recently arrived in this dimension. No one knows how quickly they will age.
Alignment. The Peredhil reflect the martial environment in which they lived until recently. Battling the foulspawn required order and organization. They tend to be lawful in alignment.
Size. Peredhil are about the same size as humans, ranging from 5 to 6 feet tall. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Aberrant Foes. You add your proficiency bonus to damage rolls against aberrations. You have advantage on knowledge rolls related to aberrations.
Far Realm Resistance. You have advantage on rolls to escape grapples, and on saving throws against being charmed, frightened, or stunned. You have resistance to psychic damage.
Skill Focus. Choose one skill or tool proficiency given by your class or background. You add twice your proficiency bonus to that skill or tool.
Languages. You can speak, read, and write Common and Draconic.